Inventories

Auction

#
# This configuration uses zMenu, please refer to zMenu documentation
# zMenu: https://docs.zmenu.dev/
# zAuctionHouse: https://zauctionhouse.groupez.dev/
#

name: '&8ᴀᴜᴄᴛÉĒᴏɴ &8(&f%page%&8/&f%maxPage%&8)'  # Title of the menu, supports color codes and placeholders

size: 54  # Size of the Minecraft inventory menu, must be a multiple of 9

patterns:  # List of pattern identifiers used in the menu
  - "zauctionhouse_decoration"  # Pattern for decorative elements
  - "zauctionhouse_pagination"  # Pattern for navigation between menu pages
  - "zauctionhouse_auction"  # Pattern related to auction items or functionalities

items:
  displayItems:
    type: ZAUCTIONHOUSE_AUCTION  # Type of items to display, specific to auction house items
    isPermanent: true  # Indicates these items will always be displayed and not dynamically updated
    slots:  # Specifies the slots in the menu for the items
      - 10-16  # Items occupy slots 10 through 16
      - 19-25  # Items occupy slots 19 through 25
      - 28-34  # Items occupy slots 28 through 34
      - 37-43  # Items occupy slots 37 through 43
    else:
      slots:
        - 22
      item:
        material: BARRIER
        name: '&c&nNo Items Found'

Admin remove

#
# This configuration uses zMenu, please refer to zMenu documentation
# zMenu: https://docs.zmenu.dev/
# zAuctionHouse: https://zauctionhouse.groupez.dev/
#

name: '&8ᴀᴅᴍÉĒÉ´ ʀᴇᴍᴏᴠᴇ'  # Title of the menu, supports color codes and placeholders

size: 54  # Size of the Minecraft inventory menu, must be a multiple of 9

patterns:  # List of pattern identifiers used in the menu
  - "zauctionhouse_decoration"  # Pattern for decorative elements

items:
  show:
    type: ZAUCTIONHOUSE_SHOW_ADMIN  # Type for showing admin-specific items or information
    slot: 22  # The slot in the menu where this item will be placed

  back:
    type: BACK  # A back button for navigation
    item:
      material: RED_STAINED_GLASS_PANE  # Material used for the back button
      name: '&cBack'  # Name of the button, supports color codes
    slot: 49  # The slot in the menu where this button will be placed

  removeSilent:
    type: ZAUCTIONHOUSE_ADMIN_REMOVE  # Type for admin removal of items silently
    item:
      material: GREEN_TERRACOTTA  # Material used for the button
      name: '&fRemove silent and give item to player'  # Name of the button
      lore:
        - '&7&m                                     '
        - '&f&lÂģ &r&7Is silent&7: &atrue'  # Indicates silent removal
        - '&f&lÂģ &r&7Forced removal&7: &cfalse'  # Indicates non-forced removal
        - '&7&m                                     '
    isSilent: true  # Indicates that the removal will be silent
    isForceRemove: false  # Indicates that the removal will not be forced
    slot: 30  # The slot in the menu for this button

  remove:
    type: ZAUCTIONHOUSE_ADMIN_REMOVE  # Type for admin removal of items
    item:
      material: LIME_TERRACOTTA  # Material for the button
      name: '&fRemove and give item to player'  # Button name
      lore:
        - '&7&m                                     '
        - '&f&lÂģ &r&7Is silent&7: &cfalse'  # Indicates non-silent removal
        - '&f&lÂģ &r&7Forced removal&7: &cfalse'  # Indicates non-forced removal
        - '&7&m                                     '
    isSilent: false  # Non-silent removal
    isForceRemove: false  # Non-forced removal
    slot: 29  # The slot in the menu for this button

  removeSilentForce:
    type: ZAUCTIONHOUSE_ADMIN_REMOVE  # Type for silent and forced removal
    item:
      material: RED_TERRACOTTA  # Material for the button
      name: '&fRemove silent and remove item from player'  # Button name
      lore:
        - '&7&m                                     '
        - '&f&lÂģ &r&7Is silent&7: &atrue'  # Indicates silent removal
        - '&f&lÂģ &r&7Forced removal&7: &atrue'  # Indicates forced removal
        - '&7&m                                     '
    isSilent: true  # Silent removal
    isForceRemove: true  # Forced removal
    slot: 32  # Slot in the menu for this button

  removeForce:
    type: ZAUCTIONHOUSE_ADMIN_REMOVE  # Type for forced removal without giving item
    item:
      material: ORANGE_TERRACOTTA  # Material for the button
      name: '&fRemove without give item to player'  # Button name
      lore:
        - '&7&m                                     '
        - '&f&lÂģ &r&7Is silent&7: &cfalse'  # Indicates non-silent removal
        - '&f&lÂģ &r&7Forced removal&7: &atrue'  # Indicates forced removal
        - '&7&m                                     '
    isSilent: false  # Non-silent removal
    isForceRemove: true  # Forced removal
    slot: 33  # Slot in the menu for this button

Buying

#
# This configuration uses zMenu, please refer to zMenu documentation
# zMenu: https://docs.zmenu.dev/
# zAuctionHouse: https://zauctionhouse.groupez.dev/
#

name: '&8ʙᴏᴜÉĸʜᴛ ÉĒᴛᴇᴍs &8(&f%page%&8/&f%maxPage%&8)'  # Title of the menu, supports color codes and placeholders

size: 54  # Size of the Minecraft inventory menu, must be a multiple of 9 (6 rows in this case)

patterns: # List of pattern identifiers used in the menu
  - "zauctionhouse_decoration"  # Pattern for decorative elements
  - "zauctionhouse_pagination"  # Pattern for navigation between menu pages
  - "zauctionhouse_back"  # Pattern for a back button or return functionality

items:
  removeall:
    type: ZAUCTIONHOUSE_REMOVE_ALL_BUYING  # Type for the action of removing all items that are being bought
    isPermanent: true  # Indicates that this item will always be displayed and not dynamically updated
    slot: 48  # The slot in the menu where this item will be placed
    item:
      url: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZGQyYWNkOWYyZGZjMmUwNWY2OWQ5NDFmZTk5NzBlOGMzZjA1NTI3YTAyYTkzODExNTc4OTFjOGRkYjhjZjMifX19"  # Custom texture URL for the item
      name: ''  # No name specified for the item
      lore:
        - "         #92bed8ʀᴇᴍᴏᴠᴇ ᴇᴠᴇʀʏᴛʜÉĒÉ´Éĸ"  # Lore text with color code, indicating the action to remove everything
        - "                  #8c8c8c&m     "  # Lore text for decoration
        - ""
        - " #8c8c8câ€ĸ #92bed8ᴄʟÉĒᴄᴋ #e6fff3ᴛᴏ ʀᴇᴍᴏᴠᴇ ᴇᴠᴇʀʏᴛʜÉĒÉ´Éĸ #8c8c8câ€ĸ "  # Instructions for the remove all action

  items:
    type: ZAUCTIONHOUSE_BUYING  # Type for displaying items that are currently being bought
    isPermanent: true  # Indicates that these items will always be displayed and not dynamically updated
    slots:
      - 10-16  # Items occupy slots 10 through 16
      - 19-25  # Items occupy slots 19 through 25
      - 28-34  # Items occupy slots 28 through 34
      - 37-43  # Items occupy slots 37 through 43
    else:
      slots:
        - 22
      item:
        material: BARRIER
        name: '&c&nNo Items Found'

Buy Confirm

#
# This configuration uses zMenu, please refer to zMenu documentation
# zMenu: https://docs.zmenu.dev/
# zAuctionHouse: https://zauctionhouse.groupez.dev/
#

name: '&8ᴘᴜʀᴄʜᴀsᴇ'  # Title of the menu, supports color codes and placeholders

size: 27  # Size of the Minecraft inventory menu, must be a multiple of 9 (3 rows in this case)

items:
  buy:
    type: ZAUCTIONHOUSE_BUY_CONFIRM  # Type for the action of confirming a purchase
    item:
      material: GREEN_STAINED_GLASS_PANE  # Material used for the buy confirmation button
      name: ''  # No name specified for the item
      lore:
        - "      #2bba43✔ ᴘᴜʀᴄʜᴀsᴇ"  # Lore text with color code, confirming purchase
        - "           #8c8c8c&m      "  # Lore text for decoration
        - ""
        - " #8c8c8câ€ĸ #92bed8ᴄʟÉĒᴄᴋ #e6fff3ᴛᴏ ᴘᴜʀᴄʜᴀsᴇ #8c8c8câ€ĸ "  # Instructions for purchase action
    slots:
      - 0-2  # Items occupy slots 0 through 2
      - 9-11  # Items occupy slots 9 through 11
      - 18-20  # Items occupy slots 18 through 20

  deny:
    type: BACK  # A back button for navigation
    item:
      material: RED_STAINED_GLASS_PANE  # Material used for the back button
      name: ""  # No name specified for the item
      lore:
        - "          #c42323ʙᴀᴄᴋ"  # Lore text with color code, indicating back action
        - "          #8c8c8c&m      "  # Lore text for decoration
        - ""
        - " #8c8c8câ€ĸ #92bed8ᴄʟÉĒᴄᴋ #e6fff3ᴛᴏ Éĸᴏ ʙᴀᴄᴋ #8c8c8câ€ĸ "  # Instructions for going back
    slots:
      - 6-8  # Items occupy slots 6 through 8
      - 15-17  # Items occupy slots 15 through 17
      - 24-26  # Items occupy slots 24 through 26

  slot:
    item:
      material: GRAY_STAINED_GLASS_PANE  # Material used for decorative or filler items
      name: '&e'  # Name of the item, supports color codes
    slots:
      - 3-5  # Decorative items occupy slots 3 through 5
      - 12   # Decorative item occupies slot 12
      - 14   # Decorative item occupies slot 14
      - 21-23  # Decorative items occupy slots 21 through 23

  show:
    type: ZAUCTIONHOUSE_SHOW_BUY  # Type for showing the item being purchased
    slot: 13  # The slot in the menu where this item will be displayed

Buy Confirm Inventory

#
# Attention, this feature is only available with zMenu
# https://www.spigotmc.org/resources/zmenu-ultra-complete-menu-plugin.110402/
#

name: '&8ᴘᴜʀᴄʜᴀsᴇ'  # Title of the menu, supports color codes and placeholders

size: 54  # Size of the Minecraft inventory menu, must be a multiple of 9 (3 rows in this case)

patterns:
  - "zauctionhouse_decoration"

items:

  items:
    type: ZAUCTIONHOUSE_SHOW_ITEMS
    slots:
      - 10-16
      - 19-25
      - 28-34
      - 37-43

  buy:
    type: ZAUCTIONHOUSE_BUY_CONFIRM  # Type for the action of confirming a purchase
    item:
      material: GREEN_STAINED_GLASS_PANE  # Material used for the buy confirmation button
      name: ''  # No name specified for the item
      lore:
        - "      #2bba43✔ ᴘᴜʀᴄʜᴀsᴇ"  # Lore text with color code, confirming purchase
        - "           #8c8c8c&m      "  # Lore text for decoration
        - ""
        - " #8c8c8câ€ĸ #92bed8ᴄʟÉĒᴄᴋ #e6fff3ᴛᴏ ᴘᴜʀᴄʜᴀsᴇ #8c8c8câ€ĸ "  # Instructions for purchase action
    slot: 51

  deny:
    type: BACK  # A back button for navigation
    item:
      material: RED_STAINED_GLASS_PANE  # Material used for the back button
      name: ""  # No name specified for the item
      lore:
        - "          #c42323ʙᴀᴄᴋ"  # Lore text with color code, indicating back action
        - "          #8c8c8c&m      "  # Lore text for decoration
        - ""
        - " #8c8c8câ€ĸ #92bed8ᴄʟÉĒᴄᴋ #e6fff3ᴛᴏ Éĸᴏ ʙᴀᴄᴋ #8c8c8câ€ĸ "  # Instructions for going back
    slot: 47

  show:
    type: ZAUCTIONHOUSE_SHOW_BUY  # Type for showing the item being purchased
    slot: 49  # The slot in the menu where this item will be displayed

Categories

#
# This configuration uses zMenu, please refer to zMenu documentation
# zMenu: https://docs.zmenu.dev/
# zAuctionHouse: https://zauctionhouse.groupez.dev/
#

name: '&8ᴄᴀᴛᴇÉĸᴏʀÉĒᴇs'
size: 54

patterns:
  - "zauctionhouse_decoration"

items:
  back:
    type: BACK
    slot: 49
    item:
      url: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNjllYTFkODYyNDdmNGFmMzUxZWQxODY2YmNhNmEzMDQwYTA2YzY4MTc3Yzc4ZTQyMzE2YTEwOThlNjBmYjdkMyJ9fX0="
      name: ""
      lore:
        - "          #92bed8ʙᴀᴄᴋ"
        - "          #8c8c8c&m      "
        - ""
        - " #8c8c8câ€ĸ #92bed8ᴄʟÉĒᴄᴋ #e6fff3ᴛᴏ Éĸᴏ ʙᴀᴄᴋ #8c8c8câ€ĸ "
  block:
    type: ZAUCTIONHOUSE_CATEGORIES
    category: blocks
    item:
      material: GRASS_BLOCK
      name: '&f'
      lore:
        - "                       #92bed8ʙʟᴏᴄᴋs"
        - "                         #8c8c8c&m     "
        - ""
        - " #e6fff3ᴛʜᴇʀᴇ ᴀʀᴇ #ffacd5%zauctionhouse_category_item_blocks% #e6fff3ÉĒᴛᴇᴍs ÉĒÉ´ ᴛʜᴇ ʙʟᴏᴄᴋ ᴄᴀᴛᴇÉĸᴏʀʏ "
        - ""
        - "                  #8c8c8câ€ĸ #92bed8ᴄʟÉĒᴄᴋ #e6fff3ᴛᴏ ᴏᴘᴇɴ #8c8c8câ€ĸ "
    slot: 20
  weapons:
    type: ZAUCTIONHOUSE_CATEGORIES
    category: weapons
    item:
      material: DIAMOND_SWORD
      name: '&f'
      lore:
        - "                      #92bed8ᴡᴇᴀᴘᴏɴs"
        - "                         #8c8c8c&m     "
        - ""
        - " #e6fff3ᴛʜᴇʀᴇ ᴀʀᴇ #ffacd5%zauctionhouse_category_item_weapons% #e6fff3ÉĒᴛᴇᴍs ÉĒÉ´ ᴛʜᴇ ᴡᴇᴀᴘᴏɴs ᴄᴀᴛᴇÉĸᴏʀʏ "
        - ""
        - "                  #8c8c8câ€ĸ #92bed8ᴄʟÉĒᴄᴋ #e6fff3ᴛᴏ ᴏᴘᴇɴ #8c8c8câ€ĸ "
    slot: 21
  tools:
    type: ZAUCTIONHOUSE_CATEGORIES
    category: tools
    item:
      material: IRON_AXE
      name: '&f'
      lore:
        - "                       #92bed8ᴛᴏᴏʟs"
        - "                         #8c8c8c&m     "
        - ""
        - " #e6fff3ᴛʜᴇʀᴇ ᴀʀᴇ #ffacd5%zauctionhouse_category_item_tools% #e6fff3ÉĒᴛᴇᴍs ÉĒÉ´ ᴛʜᴇ ᴛᴏᴏʟs ᴄᴀᴛᴇÉĸᴏʀʏ "
        - ""
        - "                  #8c8c8câ€ĸ #92bed8ᴄʟÉĒᴄᴋ #e6fff3ᴛᴏ ᴏᴘᴇɴ #8c8c8câ€ĸ "
    slot: 22
  potions:
    type: ZAUCTIONHOUSE_CATEGORIES
    category: potions
    item:
      material: BLAZE_ROD
      name: '&f'
      lore:
        - "                      #92bed8ᴘᴏᴛÉĒᴏɴs"
        - "                         #8c8c8c&m     "
        - ""
        - " #e6fff3ᴛʜᴇʀᴇ ᴀʀᴇ #ffacd5%zauctionhouse_category_item_potions% #e6fff3ÉĒᴛᴇᴍs ÉĒÉ´ ᴛʜᴇ ᴘᴏᴛÉĒᴏɴs ᴄᴀᴛᴇÉĸᴏʀʏ "
        - ""
        - "                  #8c8c8câ€ĸ #92bed8ᴄʟÉĒᴄᴋ #e6fff3ᴛᴏ ᴏᴘᴇɴ #8c8c8câ€ĸ "
    slot: 23
  misc:
    type: ZAUCTIONHOUSE_CATEGORIES
    category: misc
    item:
      material: EXPERIENCE_BOTTLE
      name: '&f'
      lore:
        - "                   #92bed8ᴍÉĒsᴄᴇʟʟᴀɴᴇᴏᴜs"
        - "                         #8c8c8c&m     "
        - ""
        - " #e6fff3ᴛʜᴇʀᴇ ᴀʀᴇ #ffacd5%zauctionhouse_category_item_misc% #e6fff3ÉĒᴛᴇᴍs ÉĒÉ´ ᴛʜᴇ ᴍÉĒsᴄᴇʟʟᴀɴᴇᴏᴜs ᴄᴀᴛᴇÉĸᴏʀʏ "
        - ""
        - "                  #8c8c8câ€ĸ #92bed8ᴄʟÉĒᴄᴋ #e6fff3ᴛᴏ ᴏᴘᴇɴ #8c8c8câ€ĸ "
    slot: 24

Category

name: '&8%zauctionhouse_category% &8(&f%page%&8/&f%maxPage%&8)'

size: 54

patterns:
  - "zauctionhouse_decoration"
  - "zauctionhouse_pagination"
  - "zauctionhouse_auction"

items:
  auctionItems:
    type: ZAUCTIONHOUSE_CATEGORY
    isPermanent: true
    slots:
      - 10-16
      - 19-25
      - 28-34
      - 37-43

Economy

name: "&8Sell confirm"
size: 27
items:
  VAULT:
    type: ZAUCTIONHOUSE_ECONOMY
    economy: "vault" # Economy name, use the same that is present in economies.yml
    slot: 11
    item:
      material: GOLD_INGOT
      name: "#edd011ᴠᴀᴜʟᴛ"
      lore:
        - ''
        - ' &f⌂ #e6fff3ᴇᴄᴏɴᴏᴍʏ#8c8c8c: #92bed8ᴠᴀᴜʟᴛ'
        - ' &f☆ #e6fff3ᴘʀÉĒᴄᴇ#8c8c8c: #ffacd5%price%'
        - ''
        - '#8c8c8câ€ĸ #92bed8ᴄʟÉĒᴄᴋ #e6fff3ᴛᴏ ᴜsᴇ ᴛʜÉĒs ᴇᴄᴏɴᴏᴍʏ'

  # PLAYERPOINT:
  #   type: ZAUCTIONHOUSE_ECONOMY
  #   economy: "playerpoints" # Economy name, use the same that is present in economies.yml
  #   slot: 12
  #   item:
  #     material: IRON_INGOT
  #     name: "#edd011ᴘʟᴀʏᴇʀᴘᴏÉĒɴᴛ"
  #     lore:
  #       - ''
  #       - ' &f⌂ #e6fff3ᴇᴄᴏɴᴏᴍʏ#8c8c8c: #92bed8ᴘʟᴀʏᴇʀᴘᴏÉĒɴᴛ'
  #       - ' &f☆ #e6fff3ᴘʀÉĒᴄᴇ#8c8c8c: #ffacd5%price%'
  #       - ''
  #       - '#8c8c8câ€ĸ #92bed8ᴄʟÉĒᴄᴋ #e6fff3ᴛᴏ ᴜsᴇ ᴛʜÉĒs ᴇᴄᴏɴᴏᴍʏ'

  item:
    type: ZAUCTIONHOUSE_ECONOMY_ITEM
    slot: 13
    item:
      lore:
        - "&fYou're going to sell this item !"

  cancel:
    closeInventory: true
    slot: 15
    item:
      material: BARRIER
      name: '#ff0000ᴄᴀɴᴄᴇʟ'
      lore:
        - ''
        - '#8c8c8câ€ĸ #92bed8ᴄʟÉĒᴄᴋ #e6fff3ᴛᴏ ᴄᴀɴᴄᴇʟ'

Expire

#
# This configuration uses zMenu, please refer to zMenu documentation
# zMenu: https://docs.zmenu.dev/
# zAuctionHouse: https://zauctionhouse.groupez.dev/
#

name: '&8ᴇxᴘÉĒʀᴇᴅ ÉĒᴛᴇᴍs &8(&f%page%&8/&f%maxPage%&8)'

size: 54

patterns:
  - "zauctionhouse_decoration"
  - "zauctionhouse_pagination"
  - "zauctionhouse_back"

items:
  removeall:
    type: ZAUCTIONHOUSE_REMOVE_ALL_EXPIRE
    isPermanent: true
    slot: 48
    item:
      url: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZGQyYWNkOWYyZGZjMmUwNWY2OWQ5NDFmZTk5NzBlOGMzZjA1NTI3YTAyYTkzODExNTc4OTFjOGRkYjhjZjMifX19"
      name: ''
      lore:
        - "         #92bed8ʀᴇᴍᴏᴠᴇ ᴇᴠᴇʀʏᴛʜÉĒÉ´Éĸ"
        - "                  #8c8c8c&m     "
        - ""
        - " #8c8c8câ€ĸ #92bed8ᴄʟÉĒᴄᴋ #e6fff3ᴛᴏ ʀᴇᴍᴏᴠᴇ ᴇᴠᴇʀʏᴛʜÉĒÉ´Éĸ #8c8c8câ€ĸ "

  items:
    type: ZAUCTIONHOUSE_EXPIRE
    isPermanent: true
    slots:
      - 10-16
      - 19-25
      - 28-34
      - 37-43
    else:
      slots:
        - 22
      item:
        material: BARRIER
        name: '&c&nNo Items Found'

Items

name: '&8ʏᴏᴜʀ ÉĒᴛᴇᴍs &8(&f%page%&8/&f%maxPage%&8)'
size: 54

patterns:
  - "zauctionhouse_decoration"
  - "zauctionhouse_pagination"
  - "zauctionhouse_back"

items:
  removeall:
    type: ZAUCTIONHOUSE_REMOVE_ALL_ITEMS
    isPermanent: true
    slot: 48
    item:
      url: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZGQyYWNkOWYyZGZjMmUwNWY2OWQ5NDFmZTk5NzBlOGMzZjA1NTI3YTAyYTkzODExNTc4OTFjOGRkYjhjZjMifX19"
      name: ''
      lore:
        - "         #92bed8ʀᴇᴍᴏᴠᴇ ᴇᴠᴇʀʏᴛʜÉĒÉ´Éĸ"
        - "                  #8c8c8c&m     "
        - ""
        - " #8c8c8câ€ĸ #92bed8ᴄʟÉĒᴄᴋ #e6fff3ᴛᴏ ʀᴇᴍᴏᴠᴇ ᴇᴠᴇʀʏᴛʜÉĒÉ´Éĸ #8c8c8câ€ĸ "

  items:
    type: ZAUCTIONHOUSE_ITEMS
    isPermanent: true
    slots:
      - 10-16
      - 19-25
      - 28-34
      - 37-43
    else:
      slots:
        - 22
      item:
        material: BARRIER
        name: '&c&nNo Items Found'

Remove Confirm

#
# This configuration uses zMenu, please refer to zMenu documentation
# zMenu: https://docs.zmenu.dev/
# zAuctionHouse: https://zauctionhouse.groupez.dev/
#

name: '&8ʀᴇᴍᴏᴠᴇ'
size: 27
items:
  remove:
    type: ZAUCTIONHOUSE_REMOVE_CONFIRM
    item:
      material: GREEN_STAINED_GLASS_PANE
      name: ''
      lore:
        - "         #2bba43ʀᴇᴍᴏᴠᴇ"
        - "          #8c8c8c&m      "
        - ""
        - " #8c8c8câ€ĸ #92bed8ᴄʟÉĒᴄᴋ #e6fff3ᴛᴏ ʀᴇᴍᴏᴠᴇ #8c8c8câ€ĸ "
    slots:
    - 0-2
    - 9-11
    - 18-20
  deny:
    type: BACK
    item:
      material: RED_STAINED_GLASS_PANE
      name: ""
      lore:
        - "          #c42323ʙᴀᴄᴋ"
        - "          #8c8c8c&m      "
        - ""
        - " #8c8c8câ€ĸ #92bed8ᴄʟÉĒᴄᴋ #e6fff3ᴛᴏ Éĸᴏ ʙᴀᴄᴋ #8c8c8câ€ĸ "
    slots:
    - 6-8
    - 15-17
    - 24-26
  slot:
    item:
      material: GRAY_STAINED_GLASS_PANE
      name: '&e'
    slots:
    - 3-5
    - 12
    - 14
    - 21-23
  show:
    type: ZAUCTIONHOUSE_SHOW_REMOVE
    slot: 13
name: '&8sᴇᴀʀᴄʜ &8(&f%page%&8/&f%maxPage%&8)'

size: 54

patterns:
  - "zauctionhouse_decoration"
  - "zauctionhouse_pagination"
  - "zauctionhouse_auction"

items:
  displayItems:
    type: ZAUCTIONHOUSE_SEARCH
    isPermanent: true
    slots:
      - 10-16
      - 19-25
      - 28-34
      - 37-43

Sell

#
# This configuration uses zMenu, please refer to zMenu documentation
# zMenu: https://docs.zmenu.dev/
# zAuctionHouse: https://zauctionhouse.groupez.dev/
#

name: '&8sᴇᴀʀᴄʜ &8(&f%page%&8/&f%maxPage%&8)'

size: 54

patterns:
  - "zauctionhouse_decoration"
  - "zauctionhouse_pagination"
  - "zauctionhouse_auction"

items:
  displayItems:
    type: ZAUCTIONHOUSE_SEARCH
    isPermanent: true
    slots:
      - 10-16
      - 19-25
      - 28-34
      - 37-43
    else:
      slots:
        - 22
      item:
        material: BARRIER
        name: '&c&nNo Items Found'
        lore:
          - ''
          - '&7Try changing your search terms'

Sell Show

#
# This configuration uses zMenu, please refer to zMenu documentation
# zMenu: https://docs.zmenu.dev/
# zAuctionHouse: https://zauctionhouse.groupez.dev/
#

name: '&8sʜᴏᴡ ÉĒɴᴠᴇɴᴛᴏʀʏ'
size: 54

patterns:
  - "zauctionhouse_decoration"

items:
  playerHead:
    isPermanent: true
    type: BACK
    item:
      url: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNjllYTFkODYyNDdmNGFmMzUxZWQxODY2YmNhNmEzMDQwYTA2YzY4MTc3Yzc4ZTQyMzE2YTEwOThlNjBmYjdkMyJ9fX0="
      name: ""
      lore:
        - "          #92bed8ʙᴀᴄᴋ"
        - "          #8c8c8c&m      "
        - ""
        - " #8c8c8câ€ĸ #92bed8ᴄʟÉĒᴄᴋ #e6fff3ᴛᴏ Éĸᴏ ʙᴀᴄᴋ #8c8c8câ€ĸ "
    slot: 49
  items:
    type: ZAUCTIONHOUSE_SHOW_ITEMS
    slots:
      - 10-16
      - 19-25
      - 28-34
      - 37-43

Show

#
# This configuration uses zMenu, please refer to zMenu documentation
# zMenu: https://docs.zmenu.dev/
# zAuctionHouse: https://zauctionhouse.groupez.dev/
#

name: '&8sʜᴏᴡ ᴄᴏɴᴛᴇɴᴛ'
size: 54

patterns:
  - "zauctionhouse_decoration"

items:
  playerHead:
    isPermanent: true
    type: BACK
    item:
      url: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNjllYTFkODYyNDdmNGFmMzUxZWQxODY2YmNhNmEzMDQwYTA2YzY4MTc3Yzc4ZTQyMzE2YTEwOThlNjBmYjdkMyJ9fX0="
      name: ""
      lore:
        - "          #92bed8ʙᴀᴄᴋ"
        - "          #8c8c8c&m      "
        - ""
        - " #8c8c8câ€ĸ #92bed8ᴄʟÉĒᴄᴋ #e6fff3ᴛᴏ Éĸᴏ ʙᴀᴄᴋ #8c8c8câ€ĸ "
    slot: 49
  items:
    type: ZAUCTIONHOUSE_SHOW_ITEMS
    slots:
      - 10-16
      - 19-25
      - 28-34
      - 37-43

Last updated