đ˛Economies.yml
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# ââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââ
# ââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââ
# ââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââ
# ââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââ
# ââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââ
# ââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââ
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# Documentation : https://zshop.groupez.dev/
# Sponsor : https://serveur-minecraft-vote.fr/
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# Economy available:
# - ITEM (Use items like economy, for example gold)
# - LEVEL (Minecraft player level)
# - EXPERIENCE (Minecraft player level experience point)
# - VAULT (requires https://www.spigotmc.org/resources/vault.34315/)
# - PLAYERPOINTS (requires https://www.spigotmc.org/resources/playerpoints.80745/)
# - TOKENMANAGER (requires https://www.spigotmc.org/resources/tokenmanager.8610/)
# - COINSENGINE (requires https://www.spigotmc.org/resources/84121/)
# - OPTECO (requires https://www.spigotmc.org/resources/76179/)
# - MYSQLTOKEN (requires https://www.spigotmc.org/resources/7535/)
# - BEASTTOKEN (requires https://www.spigotmc.org/resources/20806/)
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economies: # Default Economy
VAULT:
name: vault # Name of the economy, the name can be specified in the items
type: VAULT # Economy type
currency: "%price%$" # Placeholder to display the price
format: "v"
isEnable: true # Activate or not the economy
denyMessage: "&cYou don't have enough money to buy this." # Message if the player does not have the money for a purchase.
# Economy with an item, here diamond
ITEM1:
name: item_diamond # Name of the economy, the name can be specified in the items
type: ITEM # Economy type
currency: "%price% diamond%s%" # Placeholder to display the price
format: "id"
isEnable: false # Activate or not the economy
denyMessage: "&cYou don't have enough money to buy this." # Message if the player does not have the money for a purchase.
item: # Configure the item : https://zauctionhouse.groupez.dev/inventories/items
material: DIAMOND
# Economy with an item, here emerald
ITEM2:
name: item_emerald # Name of the economy, the name can be specified in the items
type: ITEM # Economy type
currency: "%price% emerald%s%" # Placeholder to display the price
format: "ie"
isEnable: false # Activate or not the economy
denyMessage: "&cYou d'ont have enough money to buy this." # Message if the player does not have the money for a purchase.
item: # Configure the item : https://zauctionhouse.groupez.dev/inventories/items
material: EMERALD
# Minecraft player level experience point
EXPERIENCE:
name: experience # Name of the economy, the name can be specified in the items
type: EXPERIENCE # Economy type
currency: "%price% xp"
format: "xp" # Placeholder to display the price
isEnable: false # Activate or not the economy
denyMessage: "&cYou dont' have enough experience to buy this." # Message if the player does not have the money for a purchase.
# Minecraft player level
LEVEL:
name: level # Name of the economy, the name can be specified in the items
type: LEVEL # Economy type
currency: "%price% level"
format: "level" # Placeholder to display the price
isEnable: false # Activate or not the economy
denyMessage: "&cYou don't have enough level to buy this." # Message if the player does not have the money for a purchase.
playerpoints:
name: playerpoints # Name of the economy, the name can be specified in the items
type: playerpoints # Economy type
currency: "%price% P" # Placeholder to display the price
format: "P"
isEnable: false # Activate or not the economy
denyMessage: "&cYou don't have enough points to buy this." # Message if the player does not have the money for a purchase.
# coinsEngine:
# name: coinsengine # Name of the economy, the name can be specified in the items
# type: coinsengine # Economy type
# currency: "%price% c"
# format: "C" # Placeholder to display the price
# isEnable: true # Activate or not the economy
# currencyName: "coins" # Coins engine currency name
# denyMessage: "&cYou don't have enough points to buy this." # Message if the player does not have the money for a purchase.
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