📖
zAuctionHouse
DiscordGroupeZServeur Minecraft Vote
  • â„šī¸Informations
    • 🍾Getting started
    • 🔌Installing zAuctionHouse
    • ❓Why i need zMenu ?
  • Configurations
    • 🏤Official Configurations
    • Multi servers
    • 🚉Statistics
    • 📔Commands and Permissions
    • đŸĒ§PlaceHolders
    • âšī¸Buttons
    • 💲Economy
    • 🎊Convert
    • 🔍Search / Filter
    • Messages
    • 💱Prices
    • 👨‍đŸ’ŧWhitelist
    • 🛑Blacklist
    • 🚖Tax
    • Categories
    • 🇨đŸ‡ĩItem Translation
  • đŸ—ƒī¸Plugins files
    • Config.yml
    • 💲Economies.yml
    • Inventories
    • Patterns
    • Blacklist.yml
    • Prices.yml
    • Taxs.yml
    • Whitelist.yml
  • Development Portal
    • â„šī¸Informations
    • 🌆Events
    • đŸŦCustom storage
    • Filter
    • 🛑Blacklist
    • 💸Custom economy
  • 👴Old Configurations
    • Items
    • Buttons
    • Placeholder buttons
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  1. Configurations

Tax

Tax system

Tax type:

  • SELL (The player will paid a tax when i sell an item)

  • PURCHASE (The price will tax when player is purchase an item)

  • BOTH (Its SELL and PURCHASE)

  • CAPITALISM (This type will allow to sell an item at 100$, if there is a 10% tax then the item will be displayed at 110$, the buyer will pay 110$ and the seller will receive 100$)

You can enable tax for every items or for specific items

#########################################################################################################################################
#
#
#   Sponsor: https://serveur-minecraft-vote.fr/
#   Documentation: https://zauctionhouse.groupez.dev/
#   Discord: https://discord.groupez.dev/
# 
#   Configuration of taxes by items 
#   Dont forget to set 'enableItemsTax' to true in config.json if you want to use this taxs
#
#########################################################################################################################################

taxs:
  exampleA:
    percent: 5.0 
    item:
      material: STONE
      data: 0
      amount: 1
      durability: 0
  exampleB:
    percent: 10.0
    item:
      material: IRON_ORE
      data: 0
      amount: 1
      durability: 0
  exampleC:
    percent: 30.0
    item:
      material: IRON_INGOT
      data: 0
      amount: 1
      durability: 0
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Last updated 6 months ago

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